Have you ever been playing a Roguelike and wished you were dragging a long tail behind you? 
       No?
Well have you ever been playing Snake and wished it had more monsters and combat and procedurally generated dungeons to explore?
       Me neither.
Welcome to the world of Snakelike!


Story:

After losing to you in the Annual Wizards' Conference Incantation Recitation Slam, your rival, Lin Froblervine turned you into a snake. Now you must delve deep underground in search of an ancient power which may hold the secret to restoring your humanity. Will you emerge victorious, or descend into madness?


Controls:

  •   Arrow Keys or WASD to Move 
  •  Move into Enemies to Attack
  •  Eat Apples to Grow Longer
  • 'h' or 'esc' to Show Help Screen


@SnakelikeGame

Follow us on Twitter


Changelog:

v 1.7

  • Surround chests added
  • Oracles limited to one per floor
  • Visual tweaks to item stacking

v 1.6

  • New Help Screen added
  • Poison damage reduced
  • Oracle tips added to Game Over screen

v 1.5

  • Visual feedback when armor/spikers trigger
  • Poison Cloud spell area of effect increased
  • More animations and visual tweaks

v 1.4

  • Stone segments have a chance to drop an apple
  • Lots of visual tweaks
  • Heal spell bug fixed

v 1.3

  • Oracle NPC added
  • Strata that are visually and monstrously distinct
  • Surround bonus animation & tweaks
  • Snake head has a visible health bar

v 1.2

  •   Added a Spell Pattern System
  •  All monsters are now prone to snake-induced claustrophobia
  • Damage bonus for each segment surrounding a target
  • Globberpoos can no longer crit
  • Punglette herds are less common
  • Final level increased
  • Tips added to game over

v 1.1

  •   Added damage ranges and critical hits
  •  Armor now provides defense to your head allowing you to fend off attacks

More information

Published 76 days ago
StatusIn development
PlatformsHTML5
Rating
(4)
AuthorPlacate The Cattin
TagsRoguelike, snake
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard

Comments

Log in with your itch.io account to leave a comment.

Why is poison so horrible? Every run I do, I eventually lose to poison :( One peck from a mosquito and your whole snake turns green and you're dead no matter what you do. It's too much.

Love the concept!!

Hope this becomes a downloadable game

Cheers, Larry